Aug 15, 2012

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Ratchet & Clank: Full Frontal Assault First Multiplayer Details

Ratchet & Clank: Full Frontal Assault First Multiplayer Details

Today Shaun McCabe, production director at Insomniac Games’North Carolinastudio, revealed some new information about Ratchet & Clank: Full Frontal Assault’s multiplayer and cross-platform play for the PS3 and PS Vita.

Going along with Sony’s latest promotion for PlayStation All-Stars, those who get the PS3 version of Full Frontal Assault will also get the PS Vita version of the game. However, right now it looks like it will only be available to those who purchase the PS3 version on the PlayStation Network, and toU.S.customers. However that can change as we get closer to the release date. Along with that we do know that the PS Vita, being developed at Tin Giant, will offer full cross-play and cross-save support so you’ll always have the option to continue your game on the go.

Full Frontal Assault will be returning to the classic camera, weapons and third person gameplay. There will also be a new “base defense element” that will allow you to build and defend a base against invasions using Ratchet & Clanks’ arsenal of weapons. Beacuase of these gameplay elements, it makes sense to add multiplayer and that’s exactly what Insomniac did.

“We’re big fans of the multiplayer modes in Ratchet & Clank: Up Your Arsenal and Ratchet: Deadlocked and got excited about the opportunity to bring back competitive play to the franchise. The result of our efforts is an intense, strategic and “Ratchet-y” experience that combines classic Ratchet & Clank mechanics with MOBA-style head-to-head action.”- Shaun McCabe

Full Frontal Assault will feature competitive modes that will support 2-4 players along with ranked and custom matches. A match will consist of four rounds which are divided into phases. The first phase is a Recon phase where players will capture nodes. The second phase is the Squad phase where you’ll build up your defenses and minions. Then comes the Assault phase where you’ll attack your opponent’s base. The match ends when one side has destroyed the generators in the opponent’s base.

This is all we know about the multiplayer mode in Full Frontal Assault, but I’m sure we’ll be hearing more about it as we get closer to the launch date.  So far it  sounds interesting, but I think it will be challenging for Insomniac to create a frantic and exciting multiplayer experience that matches the single player experience from the previous Ratchet and Clank titles.

Stay tuned for more on Full Frontal Assault as we get closer to the fall release date and to learn more about the game you can head over to Insomniac Games on Facebook.

[Source: PlayStation Blog]