Sony Closes Doors of SOCOM Dev Zipper Interactive
Seattle-based studio Zipper Interactive has been responsible for some of the PlayStation brand’s premier tactical shooters. The SOCOM series got its start in the PlayStation 2′s early years and has seen seven installments on three PlayStation platforms, while multiplayer frag-fest MAG pushed the limits of what was possible for player counts in console shooters. It is a sad day for gaming, then; Sony has confirmed that Zipper Interactive is no more:
Sony Computer Entertainment can confirm the closure of Zipper Interactive, a Seattle-based internal game development studio that has been part of the global development operation of Sony Computer Entertainment Worldwide Studios (SCE WWS). The closure is a result of a normal cycle of resource re-alignment within SCE WWS. Zipper has complete all work associated with its most recent project, Unit 13 for PlayStation Vita. Zipper titles MAG, SOCOM 4 and Unit 13 will continue to be supported, including the new Daily Challenges in Unit 13.
The news of Zipper’s closure ends a week of heartfelt losses in the gaming industry. THQ studios Relic Entertainment and Vigil Games closed shop earlier this week, while SEGA announced that layoffs and downsizing are forthcoming.
Thanks to IGN.