Jan 6, 2012

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Microsoft Increases Indie Games Cap While Lowering Prices

Microsoft Increases Indie Games Cap While Lowering Prices

Microsoft has revealed plans to increase the Indie Games size limit from 150 mb to 500 mb giving developers more room for their titles.  Developers are also now allowed to charge the minimum of 80 microsoft points for any game under 150 mb as opposed to the original policy of games needing to be under 50 mb.  On top of this news, Microsoft has now allowed developers to release more then twice the amount of titles for the indie games marketplace increasing the number from 8 to 20.

This comes off the heels of Microsoft’s announcement that they’re renaming the “Creator’s Club” to the App Hub.  While most XNA developers are happy with the changes, some are worried that this may cause an influx of spam developers.  Also, additions like leaderboard support and achievements seem to be getting ignored.

Though the developers’ pleas aren’t being addressed directly, Microsoft’s team has expressed continued support for indie games through 2012 and beyond.  The team stated that,“We’re continuing to watch our developer base and adapt the system to the needs of our creators. We hope you’re all as excited as we are to kick off 2012 with these great updates to the App Hub to enable our developers to make even better content for Xbox LIVE Indie Games.”

[Source: Gamesradar]