Skyrim Patch 1.02 Out for PS3
UPDATE: The community’s response to Patch 1.02 has been mostly positive; some users report improved framerate while a few others say the patch did nothing or made the game worse. Check out this poll on the official Bethesda forums for more details. I have not personally experienced any consistent framerate drops since installing the patch; rather, the game’s average FPS seems to have increased and no noticeable framerate drops occurred during two hours of playtime. No word yet on fixes for Xbox 360 and PC – Patch 1.02 is expected to drop on Wednesday for those platforms.
ORIGINAL STORY: While much of the gaming world has been enjoying The Elder Scrolls V: Skyrim since its launch on November 11, all three versions of the game have been suffering from a host of bugs and technical issues that range from annoying to game-breaking. Xbox 360 owners deal with downgraded textures, PC players battle with crashes and control quirks, and PS3 gamers attempt to stave off framerate drops that render the game unplayable.
Bethesda Softworks has been developing Patch 1.2 since the game’s launch, and the fix has finally made its way (with the name Patch 1.02) to North American shores on the PS3. Senior Community Manager Gstaff posted the official patch notes on the Bethesda forums earlier today, with a disclaimer that the Xbox 360 and PC versions of the patch are expected to arrive on Wednesday. Here’s what you can expect from Patch 1.02 when you download and install:
UPDATE 1.2 NOTES (all platforms unless specified)
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
A glance at the official Skyrim forums will show that the verdict is still out on Patch 1.02′s quality. We’ll update this story when we’ve tested the changes and the community has had time to respond. Check out Vivid Gamer’s Skyrim podcast and our Skyrim Impressions in the meantime for details on the game and problems on all three platforms.
[Source: Bethesda Forums]