Posted by Elizabeth Burnette | 25 Comments
Review: LittleBigPlanet 2
From the moment in 2008 that LittleBigPlanet was introduced to millions of gamers, it was clear that Media Molecule had come across a hit title. Fast forward nearly three years and Media Molecule has brought forward another entry in the Create/Play/Share genre. Does LittleBigPlanet 2 still have that charm that wowed us when we first laid eyes on all the possibilities that LittleBigPlanet gave us? Dear friend, I would have to say, no. Instead, it builds on the foundation of the first title., and creates a more expansive experience.
As with the original, the single player game offers a campaign mode for those who don’t want to jump right into creating levels and/or playing community levels. It’s not just the amount of levels, story-wise or challenge, that give you a sense of what Media Molecule has expanded on with this sequel, it is all the different types of gameplay. One moment you could be tossing cupcakes to take out a huge spider-like creature, then you may find yourself using a bumblebee to take out the threat that plagues a spaceship full of Sackbots. These different level designs work perfectly with the story. As a Sackperson, you traverse six unique worlds, hoping to save them from a nefarious beast called the Negativitron. Each world has levels that show off what the creators of LittleBigPlanet have learned between the first title’s release and this one’s. All the characters are a lovable bunch, with Avalon and Higginbotham being the two I instantly adored. The story mode serves not only to tell a tale of Sackboy’s latest adventure, but also as a way to show off how to use the new and interesting tools that LittleBigPlanet 2 brings to gamers.
The graphics for this game improve upon the impressive ones from the original. One thing that stood out to me was the many additions in materials to be used when creating your level. Also, the textures that you can change your Sackboy into really impress me. One such texture gives your Sackboy a slightly glowing, color-changing skin. The visuals for the levels really shine as you progress through them.
When playing through those graphically pleasing levels, your ears will be treated to one of the better soundtracks that I’ve heard. The tunes seem to be heavily inspired by many different genres, from classical to the groovy sounds of the ’70s. However, something that LittleBigPlanet 2 has that was not available in the first title is voice acting. Yes, both games feature the amazing Steven Fry as the narrator. But the sequel uses voices for the characters you meet during the story mode. Each one is a perfect fit in my opinion and adds to the reasons I fell in love with the many wacky characters.
The story mode is roughly eight hours. While that might not be lengthy enough for some, you should remember that with a title such as LittleBigPlanet 2, chances are that you’re not getting it for just the story mode. It is a safe bet, however, that you will lose track of the hours spent crafting that perfect level that you envisioned in your mind or from playing all the levels that other gamers have posted for the world to enjoy. Replayability for the story might possibly be short-lived once you get all the prize bubbles, but you will have plenty to keep you occupied.
While the story mode is enjoyable, let’s get to what I believe is the meat of LittleBigPlanet 2: the gameplay. Following the Play. Create. Share. motto that was first seen on the box art of Media Molecule’s LittleBigPlanet, the PlayStation 3 sequel really expands on the “create” and improves the “sharing” aspects of the series-wide motto. New tools are provided for Sackboy to use. They include the creatinator and the grabinator. The creatinator is the perfect helmet for spitting out most anything your mind can think of. In the story mode, its arsenal is limited to cakes and water. And with the grabinator, it should be easy to guess what function it has. When equipped, it allows your Sackboy/girl to grab and tote most anything or anyone. While this was sort of touchy in the first game (you could drag some objects but not lift them), this special pair of gloves proves helpful when you need to toss something over a section of lava or an object onto the lava to create a pathway. One of LittleBigPlanet 2‘s greatest (in my opinion) additions is the Sackbots. These robotic versions of Sackboy can be programmed to run in fear of him or to rush towards him in adoration. But this is not all the bots are capable of. In fact, you can program them to do a multitude of actions and alter their appearance from the basic wooden look to that of a Sackperson. In the create mode, all the tools come together to help the inspired to design and develop levels to show off to the world.
The online multiplayer portion of the game, as I’m sure most gamers are aware, is a very important feature to this game and ultimately the genre. LittleBigPlanet 2 follows in its predecessor’s footsteps, while also making its own pathway, by improving how easy it is to access user-created levels and even levels that are handpicked by Media Molecule. Up to four players can band together to complete a level, either story mode or community based. One complaint that I had was the trouble connecting to someone else’s game. Either it would time out or the lag would force me to restart the game. Luckily, having to restart the game was a rare deal as I only had to do so once. But the lag in general can prove to be a problem. I’ve only really experienced it when trying to connect to another player’s game and when traversing between levels.
LittleBigPlanet 2 is perfect for those who enjoyed the first title. Though there were a couple tiny issues (with the lag being my biggest complaint), the overall experience with the story mode and community levels well makes up for it. This title is, I believe, one of the PlayStation 3′s greatest to date, and will remain a shining example of what can come to fruition when you give the right tools to creative gamers.
LittleBigPlanet 2 |
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![]() | Platform: PS3 Genre: Platformer Release Date: 01/18/2011 Developer: Media Molecule Publisher: Sony Computer Entertainment ESRB Rating: E for Everyone MSRP: $59.99 | |






















Wow, I really need to play some more of this, lol!!
If you liked the first one, then you really should make a point to play this one.
After playing LBP2 some of the levels in LBP1 seem very basic, that’s how i really noticed the improvements
LBP2 is great, except they still have a poor layout and organization for user created content. It’s better than the first one was, but that’s not saying much. It is really a shame, I was expecting that facet to be much better. There is just so much content that is hard to get to because of it.
sik review sik game. nothing else needs said.
lbp1 lasted me over 100 hours gameplay and still going, everynight, theres new levels to play. eat it expansion pack! lbp has the tools to make your own.
I still have to buy this game! I am excited to get my hands on the level editor but I need some serious inspiration first! When I went out and got LBP1, I had a Socom level stewing in my brain so now I just need something new to give me the urge to build again!
theres just so much to do in this game is ridiculous
I’ve played a little. That experience was all fun. The first one was great, and I’m sure this one is even better.
LBP2 was a huge improvement from LBP1. they made it refreshing and at the same time true to the original.
Great review. I am absolutely in love with this game:)
Can’t afford LittleBig Planet 2 just yet, but I really enjoyed the first one, which I had to trade in :-( looks 100x better than the first too :-)
I have yet to play the full game, but from what I’ve played of the beta.. I would agree with this review although I don’t think the game is perfect by any means.
Great review!
Great Review, such an outstanding game. Loving all the User Created levels too.
Superb review. Covers all of the areas and shows how much of an epic game it is!! Endless play with the user created levels getting better and better!
Amazing game. I think the hit it spot on giving it a 10. It has infinite replayability. So its the perfect time waster.
I would have to agree 100% on your review, but if i could give it a higher rating, i definately would!! XD i loved LBP and was so excited to be getting LBP2, i could almost have died when Sony announced the delay in production! lol
This game is awesome I have played the DEMO and own little big planet 1 so having part two the collectors edition would be SWEEEEEEEET! I agree this game in GREAT 10/10 PLEASE LET ME WIN NOT CAUSE I’M A WINNER LIKE CHARLIE SHEEN ,but because i want this game baaaaad thanks good luck everyone ..
PSN=loco209 email ibhigh.loco209@gmail.com
My niece and nephew really enjoy the first game, haven’t gotten around to getting them the second one. I’m interested to see the extent of the customization.
It’s nice to see what creative things people come up with in LBP.
Excellent review, and a excellent game
Great review, I wished they would have gotten rid of at least adjusted the “floaty-ness” on how the character jump, but otherwise the game looks very promising. Thanks for sharing!
Nice review! But I can’t say I agree or disagree on the game yet because I haven’t played it yet, but I loved the first one! :) Please pick me as your winner.
<3 April De Castro
Greats review!!!! I AGREE with the game because its a fun and special game.I think i deserve to be the winner because i cant afford to buy the prize.please o please pick me :) it will mean alot to me and if i wont get picked ill still be greatful that you guys was planning to do this for other people. <3
My cousins are coming on friday they love this game they want the prize to.when i told them u guys were giving it away everyday theyll call me up and say did you win did you win,then ill keep saying not yet but theyll get upset please dont fail me and my young cousins they want it just as badly as i do please pick me :)